Liberation: Captive II
Alternative title: Liberation
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse
Genre: Role Playing Game - First Person - Sci-Fi
Gametype: Licensed
Release Year: 1994
Developer: Byte Engineers
Publisher: Mindscape International Ltd.
Players: 1 Only
Licensed from: Mindscape
Relationship: Sequel to CAPTIVE. Enhanced on AGA machines
Hardware: OCS, ECS, AGA
Conversions: Amiga CD32
Disks: 5
Programmer: Antony Crowther (Ratt/W.E.M.U.S.I.C.), Ross Goodley (The Wyvern)
Musician: Andre Jacquemin, Antony Crowther (Ratt/W.E.M.U.S.I.C.), Chris Crowther (SuperCC), Mark Alan Knight (TDK), Mort
Designer: Andy Allenson, Antony Crowther (Ratt/W.E.M.U.S.I.C.), Herman Serrano, Ross Goodley (The Wyvern), Shamsul Rosunally
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Liberation is the sequel to Captive, where the main character from the original is now a free man. However, your character is drawn into action once again after a political assassination and a corporate cover-up by BioCorp, one of the ruling multinational companies. With aid from your four droids you are able to search the city for victims, those used in the cover-ups, of BioCorp. With each minor victory your intent becomes clearer - to persuade the Emperor in regaining control over the corporate hegemony.

Liberation is set in a large futuristic city and is a free-range, open-ended RPG. As in its predecessor, you can buy better weapons, from swords to laser-rifles and enhance your droids with new equipment, e.g. numerous head-slots which plug in and give droids different abilities, ultimately driving you closer to the Emperor.

http://www.mobygames.com/game/captive-ii-liberation
